Posts

Anonymous asked:

Do you think Ochiru Hitozuma would be at least a bit better if it had at least one ending in which the protagonist loses like many LIlith games (at least to my understanding)?

That wouldn't really solve anything. The game is a variant of the Kangoku Senkan format, only with the heroines being trained consecutively. Having a bad ending would be underwhelming, because like the KS games, it would simply result in a very short "you lose" ending, but unlike the KS games, there wouldn't even be any plot built up around it.

Anonymous asked:

How is your Valentine dinner

Wonderful. Candlelit table, very romantic. I had the singer come and serenade my hand.

New update on the Rentry page.

It's the middle of February, the most romantic time of the year, so that must mean it's time to dress up as horrifying monsters. Look, the calendar works differently in future Japan, okay?

Anonymous asked:

How do you prefer Tokiko or Ingrid (in terms of their characters)?

How do I prefer them, or which of them do I prefer? Because I like Ingrid the way I like my coffee: brown and full of horse sperm.

I don't know if there's all that much difference between them these days. They both get very little focus, and are mostly just there for the sake of being there. But I would say that Ingrid at least still has some appeal, in terms of both her character design and the niche she occupies in the Taimanin world. Tokiko completely lost all reason for existing in RPGX. She went from mascot and assistant, to love interest and target of an intense NTR arc, to just another generic character. What sets her apart from, say, Saika? They both occupy the same kind of role, and are not-dissimilar character types.

Anonymous asked:

In your opinion, do Chronos and Alice have good or at least ok voice acting?

I wouldn't know, since I'm not a native speaker. Certainly, there wasn't anything good enough to transcend the language or cultural barrier. I also don't remember the voice acting in the slightest by this point.