Posts

Anonymous asked:

You have to listen to any soundtrack from any Lilith game for a day. Which one do you choose? (For the record, you can't listen to the same song back-to-back.)

Thanks to RPGX, they all blend together. As far as I can recall, Kurenai's had the most effort put into its soundtrack. I can't think of any other Lilith game I've played that has a motif. And the thing I find kind of bizarre about it is that Mission Briefing is now inextricably linked with RPGX, to the point where it's strange to think of it as anything other than menu music. It certainly sounds more like menu music than scene music.

Now, Where Were We?

New update on the Rentry page.

Also, if anyone has any ideas of where I can move to to avoid the imminent Digital ID hellscape, feel free to mention them. I doubt I'll be on Blogger much longer if they want me to link my actual identity to this.

Anonymous asked:

How's life down in the gooncave?

No time to talk, citizen. I've just had a call on the GoonPhone. It seems our old friend the Fiddler is on the loose. To the suspicious unmarked van!

Anonymous asked:

Are you interested in any of Waffle's games so far and have you played any?

I never paid much attention to their catalogue, so I don't have much of a handle on them as a brand.

Anonymous asked:

Which Lilith game/series so far has the most unused story potential in your opinion?

Of the ones I've gotten to play, Taima Seiko Alice. They came up with way too much background lore to thoughtlessly discard, to the point where it compelled me to figure out how to add that lorebook section to the game, just to highlight it. I think they were anticipating that game potentially being the basis for a new series, but of course that was also the year that Lilith descended into gacha hell.