Anonymous asked:
Is the reason why you jokingly more or less or flat-out call some gacha characters from the Taimanin series OCs because to you they’re about as poorly-done as several OCs are?

It’s because almost every character in TABA was cookie-cutter crap. They kept being churned out, usually with unremarkable (or even ugly) art, and mainly relied on one or two gimmicks instead of actual substance. They would typically be introduced for one event, then disappear into the ether with no memorable qualities or story significance.

When TABA first started, I was interested in the various new characters that were being produced. And then I played through a scene, and was struck by how little I cared. There was no setup or familiarization, just a boring, empty shell of a character. Luckily, they largely fixed this in RPGX by giving lots of characters significant parts in events. That performs the same function as the opening 1500 lines of any mainline game, explaining the characters and their situations to the audience, and telling you why you should care.

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