Anonymous asked:

Which Lilith tropes do you really hate and wish they would stop doing?

The thing I've been thinking about recently is timeskips. They structure most games so that there are slight deviations after choices, but beyond that, the story is largely the same until the end. By doing that, you can have the degradation aspect, and still pull the character back to where they were originally for a good ending. But the downside is that the bad endings then skip to some point in the future, when the characters are heavily degraded, and you don't get to see anything in between. It would be far more satisfying if you could see the degradation progress to that point, and enjoy the character changes, rather than just getting a single tantalizing scene.

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