Anonymous asked:

Would you translate a game from Liquid?

In theory, yes. It depends on if:

  1. Their games can be patched (which I haven't checked)
  2. A game of theirs is attractive or requested enough to be worth considering
  3. It seems unlikely that the specific game will get localized
#1 is technically the most important, because if I can't patch it, I can't patch it. But localization is my most pressing concern at the moment. Every single non-Lilith game I look into doing seems to get taken: Inyouchuu, Kenzen, Teisoukannen Zero, etc. I honestly don't want to just do Lilith games, but they seem like the safest options right now—at least, unless their Korean localizers get their act together.

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