Anonymous asked:
Do you think Ochiru Hitozuma would be at least a bit better if it had at least one ending in which the protagonist loses like many LIlith games (at least to my understanding)?
That wouldn't really solve anything. The game is a variant of the Kangoku Senkan format, only with the heroines being trained consecutively. Having a bad ending would be underwhelming, because like the KS games, it would simply result in a very short "you lose" ending, but unlike the KS games, there wouldn't even be any plot built up around it.