Posts

Anonymous asked:

What do you think will be the next trend after gacha games, or are gacha games just the end all be all of gaming?

The next step is gacha/loot box/subscription-driven AI games. There's a reason why the games industry never fails, even when it's affected by the same things that have been killing other industries. The interactivity aspect makes it hard for any other form of media to compete, and it inherently creates novelty. The only thing more novel than normal video games would be AI-driven games, which could generate genuinely unique scenarios without the limitation of human developers having to think them up. And you just know that, at some point, some douchebag is going to come along with a game that has the perfect combination of addictiveness and predatory monetizing.

Anonymous asked:

The other day I was on r/plantsvszombies and someone in a now removed post showed a tweet of someone complaining (I think) about how an objective in the second game sounds suggestive. (Granted, that was probably an accident on the part of whoever came up the objective.) For the record, it was "Blow off zombies 30 times."; yes, all that actually happened. If the series involved giving zombies blowjobs, would you play it?

I don't think zombies work that way. They may look happy to see you, but it's only rigor mortis.

Anonymous asked:

Do you have an opinion on Kangoku Academia? If so, what is it?

I haven't had time to play it.

Anonymous asked:

So apparently the English version of RPGX is finally coming out. Any thoughts? Do you even care enough to comment?

I'm hardly surprised, given that they localized TABA, and announced this localization over a year ago. I'm not planning to play it, for obvious reasons. I half-heartedly played English TABA for a few weeks, until I couldn't be bothered going over the same material anymore. All I personally care about is how it affects me: i.e., I guess I'm not going to be doing any more scenes, barring some kind of special circumstances. Frankly, I would have been doing them more regularly if I hadn't known from the start that this day was coming.

Speaking of which, I do hope that the translation is better than TABA, which (in my limited experience), ranged wildly from good to awful. Even in the middle of that spectrum, there were still bits I didn't approve of, such as when mentions of things like smegma were omitted for no apparent reason. Probably most egregiously, I saw them translate the typically Japanese cries of "It feels good" as "I love it", which completely changes the context of a scene. Let's say a character is being raped, and she's trying desperately to resist an overload of pleasure, and failing. And now, let's say she suddenly declares "I love it!" This obviously alters the entire perception of the situation, making it look like she's a slut, or like the situation has become consensual. These things may seem minor, but RPGX is by far a more story-heavy game than TABA, with some events containing a tenth as many lines as an entire Lilith VN. They need to take it more seriously, no matter how stupid some of the storylines get.

Apart from that, I'm mainly surprised that they're modifying the game so much. I hear there might be PVP, and apparently, there will even be guilds for some reason. I can't be bothered to look into it that closely, but it may end up fairly different from the original. It would be interesting if it ended up supplanting the original game, or if the Japanese start demanding features from the global version that the original developers weren't prepared to include.

Also, RPGX Extasy is a fucking stupid name. That's all I can think of.

Anonymous asked:

Am I the only one who think DMM/FANZA are extremely anti-consumer friendly in the west? I mean recently they just up and decided they would region lock most of DMM and all of FANZA (It was apparently not the first time). I can't help but think of some old conservative Japanese Director who think he's still living in the Tokugawa era when the Sakoku Edict was still a thing.

The Japanese, by and large, don't really care about the West. That extends to a lot of entertainment companies, who only focus on the domestic market. I don't really see the economic logic behind trying to cut off international customers, but DMM are hardly the first ones to do it. They may be trying to stop gaijin from accessing the majority of the site, so that they can siphon them all into the much smaller sections where they provide English- and Chinese-language stuff.