With only a month of Global RPGX left and not much to talk about, I thought I'd ask for some opinions. I got it into my head that I could use AI to add nipple bulges to some RPGX characters, to match the original sprites, which I want to use instead of their censored versions. I find the weird, featureless breasts distracting, since I know there's supposed to be something there. I tested the idea on Hebiko, and this is the best result I managed to get.
On a scale from Murasaki to Ayame, I would say the distinctness of the shape is pretty far up there. I was going for something along the lines of Zero Sakura's outfit, where areolae can be seen. That detail is still upheld in the Zero Asagi/Sakura scene, where supposedly all that Sakura has changed is her mask and colour scheme. What I am inferring from the context of that scene, and certain other scene CGs, is that for some characters, the nipple bulges have been there all the time, but we (the audience) haven't been able to see them in the worksafe content.
I was thinking of making things like these an optional extra, but it's proving not to be worth the effort, and I'm not sure if I'm happy with the result. I'm concerned that they look unnatural, or too prominent, compared to basically everyone except for Zero Sakura and Ayame. Asagi's, by contrast, are usually subtle bulges. These are verging on just being purple nipples, and I'm about ready to call the experiment a failure.
This is honestly the least important thing I could be doing for RPGX, but thinking up stupid bonus features is how I get my kicks these days.